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Metal Gear Solid Game Script

Metal Gear Solid V was the ending to an absolute dynamite series by creator Hideo Kojima, and in typical Kojima style, new details are still being revealed on the title.

Equally GamesRadar initially reports, in that location were script segments that outlined Skull Face having his ain boss fight, merely in typical Kojima fashion, he decided a different path for the characters ending.

The net stops at absolutely nothing to dig up details on their favourite gaming titles, similarly to the theory that Metal Gear Solid 3 was really a VR mission, or how the main graphic symbol Squall is expressionless for nigh of the events of Final Fantasy VIII.

There is no limit to how far the net will go to prove certain fan theories, but when there's actual evidence to back up sure claims, that's a whole different creature. The entire plot of the Phantom Pain is to give Skull Face a 'man backside the scenes' villainous approach, the idea of a typical dominate fight fabricated sense in the context of the game.

Metal Gear Solid V: The Phantom Pain - Meeting Skull Face - Youtube
Non a Boss Fight

Yet, the killing of Skull Confront leaves players with much to exist desired, every bit in that location is truly no confrontation that the player has with the villain, which gives off Illusive Human being from the Mass Effect Trilogy vibes to the bespeak of dissatisfaction.

The newly revealed script from the sleuths of Reddit, shows something alike to an actual confrontation with the villain, which could have been something far more than than the decease scene that actually happened. The revealed script not only shows 'Big Dominate' (for those that know the 'truthful' ending) in a gunfight with the character simply a CQC segment of him existence expelled from a ledge. Confrontations with villains are better in gaming when the player can interact.

More interestingly, on the same Reddit folio, the deadly sniper Quiet actually has voice lines in Navajo that were besides written out of the ending version of the game. The final version of this character makes sense though as her name is Serenity.

It'due south interesting that vii years later new details are still emerging from the Metal Gear Solid serial, but knowing the designs of Hideo Kojima this may have been the plan all forth.

Metal Gear Solid Game Script,

Source: https://www.cgmagonline.com/news/metal-gear-solid-boss-fight-2022/

Posted by: lachanceconions.blogspot.com

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